Cvars
fm_bots (d:2) - How many football bots are spawned. (max 4)
fm_models (d:1) - If enabled, players will use NFL player models
fm_monthlystats (d:1) - If enabled, stats will be reset monthly and last month stats are randomly shown
fm_downs (d:3) - How many downs a team will get to pass the first down line until the ball is turned over
fm_helpmsg (d:1) - If enabled this will show help messages on top of each players screen
fm_kickoffs (d:1) - Enabled kickoffs to start a game and after TDs
fm_kickminlen (d:35) - Minimum length in yards the ball has to travel on a kickoff
fm_fieldgoals (d:1) - Enabled field goals
fm_maxscore (d:49) - The maximum score a team needs to reach until the game ends
fm_maxspeed (d:290) - The maximum running speed for each player
fm_burstspeed (d:350) - The maximum running speed of a player with Speed Burst activated
fm_maxpasses (d:4) - Max passes a team is allowed to throw per down
fm_cointoss (d:1) - If enabled, a coin toss occurs at the start of each game
fm_playclock (d:5) - Amount of time (in seconds) the QB and Safety get to start a down
fm_quarterclock (d:120) - Amount of time (in seconds) each quarter is
fm_scrimmaxteam (d:5) - If scrim mode is enabled, how many players each team is allowed
fm_allowpitch (d:1) - Allow player to pitch the football
fm_fumblerate (d:90) - How often a tackle results in a fumble (0 to disable)
fm_afktimer (d:40) - Time in seconds before a player is moved to spec if AFK
fm_allowdive (d:1) - Allow use of player diving
fm_allowburst (d:1) - Allow use of player Speed Bursts
fm_allowpushoff (d:1) - Allow player pushing/blocking
fm_allowstatreset (d:1) - Allow players to reset their stats